The Lost Ways of Programming: Commodore 64 BASIC
"When Commodore 64 starts, a welcome screen from BASIC awaits you. Even if you want to use it to just play games, you start with a programming environment. This tells you that you too can become a programmer and you certainly do not need to download gigabytes of tools and wait hours for your XCode or Visual Studio to install. "
@amatecha As a former C64 user, I found this article to be pretty fun. There are some notable differences between C64's BASIC and what was implemented in the website (e.g., GET vs GET$, and POKE addresses, etc.), but I believe it was really successful in capturing the feel of the machine.
Thanks for this link. I've bookmarked it, and I hope to study it further in the future.
@amatecha many thanks for sharing: as I grew up copying C64 BASIC programs from magazines, this definitely resonated with me 🙂
Commodore 64’s REPL was IMHO a great tool to get started with programming, and it is no wonder that systems like #pico8 provide such a similar experience.
Moreover, by resetting+poking to cheat games, I also learned that it is possible to have control over what is running on one’s computer… and that’s a powerful message too!
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