Matrix rain go brrr.

Added a density parameter to make it rain harder! That worked out quite nicely.

Now I need to figure out a decent way to get this system to support 2D and 3D simultaneously, so to speak. 3D, and the parameters that only apply to 3D, should be an option to switch on or off.

Then I'll update the readme, and then it'll go live. 馃榿 And that'll be enough of an update until the Looking Glass display finally arrives.

Sign in to participate in the conversation

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.