bring me your dreams so that I may make them kings and queens and presidents and, Musicians
One of the things I'm looking forward to in crycog is putting the player in situations where most of the puzzles are known to be unsolvable, and they have to convince themselves of this.
The player must develop the character to be able to seek solutions in spaces where there might not be any, and then also to be extremely careful before accepting any impossibility proofs they come up with just in case they trick themselves into entering a cynicism trap.
Has anyone ever seen sichuan chilli oil for sale? Lots of recipes, lots of sichuan restaurants use it, but none of the store-bought jars of chili oils I've tried use sichuan peppercorns. It doesn't seem to go off, so this is odd.
Hmm curious: "From 1968 to 2005, the United States Food and Drug Administration banned the importation of Sichuan peppercorns because they were found to be capable of carrying citrus canker (as the tree is in the same family, Rutaceae, as the genus Citrus). This bacterial disease, which is very difficult to control, could potentially harm the foliage and fruit of citrus crops in the U.S. It was never an issue of harm in human consumption."
Chickpeas with amaranth and sesame seed, a cube of stock and chilis (today, included szechuan peppercorn). Extremely good with extremely little effort (beyond sourcing the amaranth and soaking the chickpeas beforehand, but these things become habit)
"Sam is the author of euphoric sound landscapes inspired by the writings of David Pearce, largely exemplified in his latest album — aptly named “Utility.” Sam’s artistic excellence, motivated by blissful visions of the future, and David’s philosophical and technological writings on the potential for the biological domestication of heaven are a perfect match made for the fusion of artistic, moral, and intellectual excellence.
The #ExperimentalFarmNetwork is a super inspiring project. They collect rare or endangered seeds and use a network of volunteers to create more seed and help propagate the plants. They also drive amateur plant breeding projects to improve #food crops that are not usefull to industrial #agriculture such as perenial celery, kale and onions. It's #CitizenScience !
Played *Kids* https://playables.itch.io/kids/ It really neatly captures the creative arbitrariness of the play that emerges from any sufficiently large group of kids, emergently chaotically fucking around. It is a big charismatic mood that I welcome in this house, a tad bittersweetly, wondering why it's been so long since I saw it last
One alternative to this would be a box with a ribbon attached to the bottom that you weave between the stacks as you put them in. Hmm... might actually be easier to manufacture, as it wouldn't require boring notches in the sides of the cards, it would only take a bit of glue
How I might solve witching lands' unique statekeeping problem
the deck would often need to be kept divided in odd ways that would change frequently between sessions as a coven progressed through the game
(the language shown here should have underscores in the names but I wanted them to be shorter than regular underscores but then couldn't be bothered drawing them in so I left them out sorry.
it might have to do a bit more to distinguish type names from field names from parameter names, I do have things in mind.)
If we had a big shared permissioned graph database, how powerful and concise could we make a language for specifying views or user interfaces over it?
I think this kind of system has the potential to be *really really good*, the web should have been like this, but the HTML + JS clownshow wont ever get there, it moves too slow. We could outrun it.
Issue: Are they able to copy games between devices?
if yes: Then they're going to end up playing games they get from other households that they don't directly know the authors of.
if no: Then they can't really collaborate on the games very well which is sad.
Maybe just let them copy but make sure they understand the point of it: you get to participate in a creative ecosystem, you get to make your own games.
(oh wait no yeah, three books have already come through, I was confused by the way she was talking about the fourth because I thought it had already been pretty much finished, but I think she suggests it's receiving more work?)
But I dunno. Apparently there's going to be a fourth book in the Terra Ignota series after the third that's coming soon. So far, Terra Ignota has dealt a lot with the longtermist archetype (The Utopians), living gods, technological power assymetries, war and peace, that's all extremely relevant to alignmentism, so she might get into it eventually. And a bunch of popular accounts of longtermist x-risk came out recently that someone has hopefully gotten her to read..
I didn't find what she had to say about the singularity all that incisive though, the fact that the interview took place on this goofy singularity podcast is kind of just funny.
I get this weird sense of indifference from technohistorians about the AGI phase shift. Despite studying technological phase shifts their whole lives they sort of don't seem interested in trying to exercise any agency and apprehend one before becoming subject to it.
Deciding which things to leave unnamed. Respecting its other. Making games about making meaning
Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.