Every time I look at my peacewager (game where peace is possible but difficult), the small number of players, their personal but fundamental conflict, the landscape marred by terrible holes, reminds me intensely of Ridley Scott's Raised by Wolves and damn I need season 2 right now.

(Was the game inspired by raised by wolves?? I don't *think* it was, although IIRC I don't think the hole biomes came along until after I'd watched it so maybe a bit o--o)

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