Graph DB is mostly written. Most of the concurrency work will end up being done by the "left-right" crate, which does the thing I was going to do where there's a read copy and a write copy and every now and then it swaps them, only it turns out I didn't really know how to make that lock-free, but I do now. This is going to be *the fastest* (eventually consistent, for work with a high read:write ratio, single-machine) graphdb
Now trying to generate realistic models of endorsement networks for performance testing. Surprisingly deep work. The agent models should be simple because the finished system's UX should be simple. I have no excuses now, it is time to face all of the fundamental questions about I expect this to grow. What sorts of people issue invites, how people discovery other people, what incentives a popular curator has to endorse another, how networks improve over time or birth themselves from nothing.
Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.