I think I'll change direction a bit.
I'm tired of fighting flutter and I'm really frustrated with how incomplete it is. There currently is no fully featured animated list element. I am not going to be the one who makes that shit.
I should work on fast shortest path queries/the backend/social db, that's the part of the system that's going to require novel techniques, that's the part that might turn out to be impossible, that's the part that I'm uniquely positioned to prototype.
So, if I think links are so great, why didn't I link the thing that I was talking about?
1. Gemini does not support section links, so I can't really do that well
2. Merveilles.town's character limit is hostile to sprinkling links around as well. I have never advocated for a character limit and yes it *is* also a garbage backwards limitation.
3. https://gemini.circumlunar.space/docs/faq.gmi there, I did
From the Gemini FAQ
"There are benefits to the style as well. It encourages including only the most important or relevant links"
I really hope none of you bought into this way of thinking. A link that's unimportant to most of your readers, for a learner, can be a doorway into a new world. An abundance of links makes texts more accessible to newcomers and helps to index the web. Anything that discourages linking decreases the health of the network. You should NEVER be stingy with links.
I want to draw a red circle around it but it is already sufficiently visual aberrant to be clearly indicated.
For other saturations and lightnesses, yellow is fine, starts to go wrong at the higher reaches.
(#theWorkshop, tasteweb) trying to get randomly generated colors to look right. So I'm using the HSLuv colorspace and.. uh.. are some HSLuv implementations worse than others??
I do not attest that the luminance or saturation of the yellow user is perceptibly the same as the luminance or saturation of the pink user!
gahh actually not enjoying this. I'm spending most of my time fetching and looking at loot, and other kinds of things that aren't very interesting to someone who is not for some other reason already deeply invested in winning the game.
The sword controls seems to be a close copy of link from smash, which is really neat, but I've already played smash to death, so, uh, not sure that's contributing to the fun for me.
Wow caveblazers is nice. Not just nice for one dollar, seems substantial.
Derek Yu's new Steam Curation feels kind of like having tigsource back, lol. I love it. But it isn't tigsource. He seems to be consistently into a specific kind of action game https://store.steampowered.com/curator/40575015-Derek-Likes-It/
I second the Kero Blaster recommendation at least
You have been chosen for your fortitude and integrity.
We don't understand how it works. We can't trust what it says.
Box Monitor: A hypercard game about a kindly being, held back by humanity's doubts https://milquetoastgames.itch.io/box-monitor
It would be nice to have a system that's just roam + Web of Trust moderation of notifications, edits and backlinks.
Maybe I should start there. Tasteweb ( https://makopool.com/better_space_with_wots.html ) would be great for Content Discovery, but we engage in content discovery for usually very unhealthy reasons. It's a very transient and noisy way of interacting with the internet. It's probably just fundamentally not what we should be doing.
Is FDT a Communist?: Some observations about redistributive tendencies of Functional Decision Theory
Oh!! :O "It looks like there's not going to be a good online sharing component in the game, it looks like you have to exchange friend codes"
Update: Nintendo are doing it (probably not the restriction parts, maybe one day) https://www.nintendo.com/games/detail/game-builder-garage-switch/
How could that be true? Good flywheels are kept in a vacuum, on magnetic bearings. I came across one that uses high temperature superconductor. Often, they're strengthened with carbon fiber (but why would that affect cost efficicacy? Why not just make a larger number of cheaper ones without the strengthening that can't spin as fast?).
I still can't believe this and I suspect it comes down to economies of scale or something annoying like that.
Learning that flywheels have an energy storage density competitive with batteries. There was once a bus that was powered entirely by a flywheel (it could only go 6 kms, but still). Trying to get my head around how this could all be true while national grids are still buying batteries for their load balancing.
The explanation turns out to be weird: Despite flywheels being so conceptually simple, despite being able to go 20 years without maintenance, batteries are significantly cheaper??
here to design principled interactive systems and respect the other, and I've already integrated the other
Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.