Some folks re-implementing Diablo 2 in Go. looks pretty rad
Still waiting for a song this good https://www.youtube.com/watch?v=Ne0b7r-T6ec
Going back and reading the source for Doom/Wolfenstein - its actually a pretty good metric to measure my skill as a programmer. Every time I look at it again, I understand a bit more about whats happening.
On that note - if you're making a small game and the code is getting a bit complicated, go look at Doom. Your game isn't as fun as Doom. Let that be a lesson
Remembering this prototype I made of a wolf-based RTS on a fake gameboy.
It used a flocking behavior so you would control packs of wolves instead of single units. In theory, the coarse control makes it easier to RTS on gameboy
Phase: a blink-teleport, randomly placing at a nearby tile.
Fold: Merge with nearby wolf to combine stats.
@neauoire haven't tried this, but it seems awesome.
@neauoire do you ever think about live streaming creative/code work now that you have a stable internet connection?
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