Wow, these horrible “rules” regarding “Personal Game” development Amazon employees have to agree to before taking employment are so cartoonishly villainous they actually made me laugh out loud.
@freedcreative Wow, fuck this!
I'm kind of thankful that they wrote this down at least, but holy moly.
@freedcreative I don’t think I’d heard of Amazon Games Studio before. In light of that, I can see why they don’t want their own employees to compete with it. But…at some point you’ve got to ask yourself, “do I still want to work here?”
@IslandUsurper Yeah the person who posted it was about to accept a position, as a non game related engineer, but turned it down once they read this.
@freedcreative Wows, I got through #4 and was like "Hmm, pretty standard corporate boilerplate" but damn did it go downhill fast after that!
@freedcreative Development "will pe performed outside regular working hours" and not use any Amazon resources -> Amazon owns all the IP
@freedcreative I thought having to put it on an Amazon store and use Amazon tools was draconian, then I read those last two bullets 😬😬😬
@freedcreative so, you can only do your own projects outside of working hours but they want control over what you use, who you work with, and a license for the IP?
very interesting that they think they can direct time, place, and manner for things that aren't in the job description
@freedcreative ffs this reminds me of the paperwork i had to sign as a caricature artist at disney world
if i drew any original characters while on disney property they had rights to the characters
*is gay does crimes, draws their OCs anyway*
@freedcreative Mais ? C'est quoi, un Personal Game? N'importe quel jeu vidéo développé sur son temps perso ?
@freedcreative by "personal game" do they literally mean a game that an employee would dev completely outside of their working hours, and which has nothing to do with Amazon?? I really don't understand how it's legal that they put a contract on that?
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