Apparently it's #Bandcamp Friday, so here comes the result of my latest musical adventures.
It's a nearly 11-minute long live steel tongue drum session with unquantized beats and lo-fi textures. It's a bit broken, a bit moody, a bit groovy... And I hope you'll enjoy listening to it as much as I enjoyed making it.
No context sudden need to make a tiny game with jumping voxels and desaturated colors. I've no idea what it's about, except I named all assets in #TokiPona, and my mood was involving some kind of lazy melancholia.
I guess it could become a random walk in a quiet forest, with occasional dialogues and chill beats in the background.
The more I play non-violent games with no combat system, the more abhorrent I find games with combat systems. Don't get me wrong, both as a player and a designer, I love combat systems.
But the insane proportion of gameplay tied to violence, conflict and exploitation, and the fact it's seen as normal or even desirable in video games culture, make me feel increasingly bad. Is capitalism fun?
What about complex systems to explore empathy, ecological awareness, philosophy, utopia?
I've felt the sudden urge to set up a small #tokipona forum for the Merveilles folks (or anyone interested in it) who'd like a more organized place than Mastodon to discuss and learn the language together. Disclaimer: I'm a total beginner.
Feel free to join and suggest anything (and to boost if you like the idea)
Hi, I’m a French game designer/writer working mainly in the serious game/edutainment industry.
On my free time, I develop my own video games and tools, compose electronic music, make pixel/voxel art, build keyboards, grow hops and brew beer.
Computers ate my soul.
Oh no! The idea of making my own conlang is crawling at the back of my mind again. I blame #TokiPona.
It's the first time ever I'm happy that my computer decided something for me. Instead of crashing, one of my hundreds of open tabs lost in the Firefox limbo decided to randomly play this Nujabes album when I hit the power button, and I think it's a damn fine choice.
In case you're wondering, optimizing, integrating and styling 150 inline SVG glyphs (twice, because my dictionary includes sitelen pona and sitelen sitelen) is a huge in the
"The Jain's Death" was one of the first truly strange things I remember stumbling across during my early experiences of the internet.
I've re-encountered it a few times, and tonight I was pleasantly surprised to find it still online:
I love how you can instantly understand a #TokiPona glyph you've never seen before if you're used to the sitelen pona logic.
I didn't know the word "kapesi". It looks like this:
It means "brown". In Toki Pona, the glyph for color is and the glyph for earth is
The kapesi glyph combines both. It's literally "color of the earth".
Similarly, purple is
It's the "color of celestial bodies". A bit more far-stretched, but still valid, and quite poetic.
"If the problem with those features were that they were confusing to new users, the correct solution to that would have been teaching the user about them. You know, an onboarding process. Which by the way is also another thing that is completely missing from the iOS app at this moment." https://asininetech.com/2021/07/31/irreconcilable-differences/
Toki Pona, swear word, lewd
Updating my English/French #TokiPona dictionary with the new (ku) words. I realize that "ku", while not being pronounced like "cul", which means "butt/ass" in French, will still likely be read as such.
Translating the "ku words" label as "Mots de ku" or "Mots du ku" is a bit awkward, so I'm going for "Mots ku", which at least is close to (moku, to eat.)
But of course my dirty mind thinks eating in this context may imply another sexual meaning.
Toki Pona emoji
(I've removed the "tp_" prefixes for our #TokiPona emoji to make them more screen-reader-friendly. But single-letter words need an underscore suffix, and so does because it conflicts with 🔇 )
Most People Don't Understand How Bad Climate Change Already Is
(submitted by chrbutler)
I’ve been playing quite a bit of CRPG lately. Solasta, Kingmaker, Original Sin and such. Turns out the only thing I care about is romancing companions and NPCs. I should make a CRPG with zero combat and only romances. Given the usual proportions between combat and romance, a full playthrough would probably last half an hour instead of one hundred. And that would be enough.
Of course, I mistakenly inverted and so in fact this means they ordered, well, some purple paint with pizza crumbs?
Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.