Pinned post

Hi, I'm a French video game designer/writer. I used to work mainly on serious game/edutainment projects. I'm now specializing in worldbuilding, my first love.

I've been dabbling in electronic music for many years, and I recently started to play the steel tongue drum/handpan.

Other interests include weight lifting, pixel/voxel art, beer/kombucha brewing, Toki Pona, mechanical keyboards, bad code and other nerdy stuff. Sometimes, I even try to make my own small games and tools.

Show thread
Pinned post

Day 1: Other times, other places.

This is inspired by the first drawing I made for in October. Every day, I'll make a new track after each drawing in chronological order (archived here: tokipona.lectronice.com/d/26-t)

My goal is to get a draft of the soundtrack for the cyberpunk-themed game I'm working on.

Pinned post

Apparently it's Friday, so here comes the result of my latest musical adventures.

It's a nearly 11-minute long live steel tongue drum session with unquantized beats and lo-fi textures. It's a bit broken, a bit moody, a bit groovy... And I hope you'll enjoy listening to it as much as I enjoyed making it.

lectronice.bandcamp.com/album/

Pinned post

No context sudden need to make a tiny game with jumping voxels and desaturated colors. I've no idea what it's about, except I named all assets in , and my mood was involving some kind of lazy melancholia.

I guess it could become a random walk in a quiet forest, with occasional dialogues and chill beats in the background.

Pinned post

The more I play non-violent games with no combat system, the more abhorrent I find games with combat systems. Don't get me wrong, both as a player and a designer, I love combat systems.

But the insane proportion of gameplay tied to violence, conflict and exploitation, and the fact it's seen as normal or even desirable in video games culture, make me feel increasingly bad. Is capitalism fun?

What about complex systems to explore empathy, ecological awareness, philosophy, utopia?

lectronice boosted

@evan Also, I've just realized you're the developer of Imitone, that's pretty cool! I've bought it a few days ago, but I still haven't found the time to try it. I couldn't sing to save my life, but the concept got me interested enough to think I could try to learn.

I don't especially like coffee. I never feel the need to perform the so-called morning coffee ritual to function.

But if I forget to drink coffee, a few hours later, increasingly strong headaches remind me I'm a complete caffeine addict.

I guess coffee has become part of my organism long ago. Like breathing, I don't think about it, but if the process is interrupted, a survival reflex is triggered.

I kind of entertained the idea to participate to but all my attempts ended up as rather experimental and noisy things, so apparently I'm working on a drone/ambient album made of various tracks under 4 minutes instead. 4 minutes is really short for this genre, the constraint is quite interesting, so I'm sticking with it.

I've started to play Spiritfarer, which for some reason I had never heard of, and it's a cute and charming game, where you play... a psychopomp. You're replacing Charon, it's all about death and parting, and yet, it's relaxing and colorful.

I'm pretty sure it will become more emotional and likely sad since you're supposed to learn "how to say farewell", but for now it's a beautiful sidescroller with management mechanics where you hug people and try to make them happy.

lectronice boosted

There are actually only three #videogames in the world: "Press the right button at the right time", "Watch numbers go up" and "This should have been a movie".

Funny how my best tracks are always the ones I don’t record. Yes, I know the recurring advice is to always record everything.

Maybe I’m biased, and in fact I suck equally wether I’m recording or not. But also, maybe not giving a crap about how well I’m "performing", precisely because I’m not recording anything, is the key to let everything flow as perfectly as possible.

Weight lifting is all fun and laughing (and pain, and learning to enjoy it, but that’s another topic) until you realize that all the clothes you’ve been usually wearing during summer are now way too tight and that you’ll need new ones to not look like a complete idiot when you go out.

Then you also realize that it doesn’t matter because you never go out anyway.

lectronice boosted

My secret projects is complete enough to share! I present Feather Wiki, a tiny, self-contained #wiki app that exports into a single HTML file:

https://alamantus.codeberg.page/FeatherWiki/

Think TiddlyWiki but as small as possible!

#announcement #FeatherWiki

Yesterday I recorded three short ambient tracks, today I recorded various parts for a RAV Vast song, and I'm in the process of recording more ambient stuff. Not to mention my daily job.

I'm still not satisfied with my creative output. I suppose it's a good thing, since I'm eager to do more without feeling forced to do it. But it's pretty weird.

Also, you can buy a leather wrap for this thing at the unbeatable price of 250 bucks. Duh.

Show thread

Teenage Engineering has just released an updated OP-1 with bazillion new features. Of course, the already steep price as increased a little.

teenage.engineering/store/op-1

I woke up with a strange hint of teenage despair because I dreamt I got dumped by someone really cute and nice I was totally in love with.

The thing is, that person doesn't exist and doesn't really remind me of anyone I know. And I'm not sure the person I was in my dream was me, either.

So I'm basically getting accidentally heartbroken over an imaginary relationship between unknown imaginary people. Thank you, brain.

I’ve managed to find a second-hand Cosmos and I can now listen to lovely evolving drones all day long. I can’t think of any description more suitable than "drifting memory station". Instant ambient no matter the source. Expect a few hour-long tracks in the future.

lectronice boosted

Super excited to reveal the 1.0 release trailer! Thanks so much to my wife, Sarah, for editing it all together! ❤️ And thank you to everyone making games with RPG in a Box! 😊 Keep an eye out for v1.0 arriving later today. 👀
https://youtu.be/Ea8OfjVqNz0
#gamedev #indiedev #rpginabox

lectronice boosted

I'm happy to introduce our new ultra-low tech CMS for smol, accessible websites. The goal was to make something that could be self-hosted, but friendly enough for people who don't SFTP or use a terminal. 3 PHP files, Apache, and Gemtext. Should work on any dumb old Apache host; a technical person could manage many of these for friends and family with zero maintenance. Happy to answer any questions or take bug reports.

lichen.sensorstation.co/

How comes I haven't seen a bad pun like "May the Forth be with you" yet? I mean, come on, I know Forth is popular around here.

I started a new Disco Elysium playthrough a few days ago. My first one was on release, in 2019.

I remembered it as dark and beautiful. I even cried near the end. It was the first time a video game gave me such an emotional experience. I had just lost someone close, so it was special.

The bleakness is still here, but now I often find the game hilarious. It's sad, cynical, but also absurdly funny, and somehow, hopeful, and even caring. I see it differently, and I love it even more.

Random reminder to myself: I still need to finish updating my dictionary with the "new" non-pu words.

I think my brain just shut down and decided to forget about it after optimizing too many SVG glyphs.

lectronice boosted
Show older
Merveilles

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.