I’ve started to write down game design notes in with the silly idea of later making a game using exclusively Toki Pona.

So far it makes an interesting challenge and an excellent exercise, since game design tends to be something involving both complexity and precision while aiming at simplicity.

I might publish these notes at some point, I’ve always wanted to document a game design process. But I have other projects to finish first, of course...

Sign in to participate in the conversation

Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.