please save me from unity
@instrud The desktop environment, the game engine, or the state of humanity?
@freedcreative all of the above.
seriously tho the game engine
@instrud I feel ya. Sometimes it seems great to use because it can do really nice graphics and has such a big community ecosystem.
But then there's all the other things....
Any option to switch engines?
@freedcreative oh i can always switch engines. i just want to see if i can get any sort of grasp on it since its the one i have the "most" experience in, but it's not a lot, just relative to others
@instrud Fair enough! At least you know there's a lot of potential there for what you can produce.
That said, last time I used Unity I realised it actively made me unhappy and I decided to leave it behind for that reason alone haha. :)
@freedcreative yeah i can see it making people unhappy. what do you use now for making games?
i have minimal programming experience so i guess learning Unity, C#, and the API(? idk if that's what it's called in unity's case) isn't a great idea but im going for just basic small games to learn
@instrud I really love Godot. It's still rough around the edges in a couple of areas but it's developed incredibly fast over the past couple of years and upcoming version 4 looks amazing.
Same way Unity makes me unhappy, Godot makes me feel happy.
I also like Phaser quite a lot for web games. You have the restrictions of the browser, but I still like it.
@freedcreative i can't figure out how to do anything in godot, like literally anything, even looking at tutorials i'm still lost.
i know quite a bit of HTML, and such but not a lot of JS. i think i'll give phaser a look. honestly seems interesting
@instrud Yeah Phaser is really cool. If you're into web stuff at all I think it's easily the best web based engine.
I'm about to start making Godot tutorials. I wonder if I could kick off by making something to help you out? That is, if you're interested in the engine.
@freedcreative i'm super interested in godot. the first thing i always try to do in game engines is get some kind of cube/square/object moving with wasd, and i can't figure that out in godot. generally getting used to the interface, like some stuff to help with that would be great, and basic scripting like what i mentioned above. if you want that its.
@instrud That sounds like a great video to make, I'd be happy to do that!
Godot has a quite different paradigm to other engines and at first it's like, wtf is this. But then it clicks and it's hard to use something else.
@instrud Oh, are you interested in 2D or 3D? I'm guessing 3D given you said cube not square.
@freedcreative i usually try to do 3D but that's just where my mind begins. i'm not more interested in one or the other per say
@instrud 3D it is. I'll knock that out as soon as I can put aside some time. :)
@freedcreative i really appreciate it! good luck. what type of tutorials do you usually post?
@instrud I've actually been doing web design tutorials for a living for about seven years, with game dev as my hobby. Just about to start trying to bring them together more. So I'm open to suggestion!
@freedcreative if i think of any i'll send some! where do you post the tutorials?
@instrud It's going to be at https://www.youtube.com/channel/UCmSdEAbFY7pgw6X6W11jnVQ
@freedcreative thank you so much! i learned more about godot in 22 minutes than i did in 3 years just trying to fumble around. your presentation style is really nice, by the way. i appreciate this so much
@instrud 😀 That's fantastic!
Thanks for the great tutorial idea too. A lot of times the hardest part is trying to remember exactly what you got hitched on however many years ago you first picked something up, so suggestions like that are invaluable.
Let me know if you have any more!
@freedcreative honestly though, i could just be overthinking godot, as i said, i don't rlly have a lot of experience in programming, or game dev in general, so maybe i'm just not used to thinking about it in a certain way to solve the problem?
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