I had technicians over to fix a broken optical fibre. They pulled out a fusion splicer - this 15cm cube - and the rest was almost like from a sci-fi movie. Not like your regular CAT5 cables... youtu.be/f19LYUMPxvQ?t=159

I will probably write something more detailed about this project later, but if you would like to know more right now please ask away!

I loaded the models and point clouds into a custom software based on Processing, where I created all the effects, camera paths, animations, and cuts, and rendered the frames. These went to an editor for coloring and video export.

Visuals are based on models and point clouds calculated through photogrammetry. We were planning to record our own footage with a drone, but it crashed and got lost, so instead I used either stock footage or recorded some videos on a beach with my phone. Source videos were processed with Meshroom, which is a really nice open source software for photogrammetry. You can customize the pipeline through a node-based interface and access intermediary results, which provided a lot of flexibility.

Good evening everyone! :xoka:

I've been away for a while. I got a chance to work on visuals for Clams Casino. The result is eleven videos, one for each track of the new album. You can watch the whole thing on YouTube:
youtube.com/playlist?list=PLjn

Hello Stockholm :xoka:

Taking a break from work for a week. How is everyone today?

Let this day be remembered as the Kapsalon Day.

Third day in my new studio – I'm more organized, productive, relaxed, I sleep better... I know people working from their living rooms, but after half a year without a studio I can safely say it's not for me.

Jakub boosted

Dear neighbors,

If you don't know it already, take a look at (and bookmark) :
monoskop.org/

It's full of treasures.

"Monoskop Log is a digital library of arts and humanities. It features artists’ books, catalogues, fiction, poetry, video and sound next to critical, analytical and historical writings on arts and culture."

Going to sign the studio contract tomorrow. I will be looking at this water tower turned into a house from my desk. Not a bad view :)

Getting myself some studio space soon. Should help with separating work time from free time, maintaining more solid daily rhythm, and being around fellow artists and devs :)

I took a small break from social media, focusing more on myself and my work. I should be getting more active online again.

I dug out some magic from my music collection

Sword & Sworcery: Moon Grotto by scntfc

scntfc.bandcamp.com/album/swor

Good evening everyone; it's been a while :xoka:

James Heather – Ruqia (from Stories From Far Away On Piano)

youtube.com/watch?v=kiTi3fx5jr

The whole album is so beautiful, calming, and somehow optimistic and hopeful, for those moments when you feel a bit down and need a boost

I love Blade Runner game so much, but I had no idea how insane the tech was (this is 1997)

youtube.com/watch?v=Zkwpa5YPhx

For the curious: I looked at Mike Acton's concurrency slides (cellperformance.beyond3d.com/a) and implemented several versions of Increment Problem and River Crossing Problem. Some good resources: Game Engine Architecture book, Abrash's Black Book (for free at jagregory.com/abrash-black-boo), Intel Intrinsics Guide (software.intel.com/sites/landi), of course godbolt.org/ for disassemblies

I spent the last few days practicing concurrency and optimization in C++, reading disassemblies and digging a bit into SIMD. After years of Java, going low level feels like the right direction.

My 15 minute live-coding attempt at Processing Community Day Amsterdam yesterday.

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Merveilles

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them. Check out our Patreon to see our donations.