I have a lot of unfinished games sitting in limbo at the moment. I have noticed that they all share one thing in common, like most of my other games.

The player character doesn’t do anything. The world happens around them and they observe it.

I feel this put me at odd with most, not all, other ttrpg games which focus heavily on player agency.

World agency is my bag.

Sign in to participate in the conversation

Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.