@bookandswordblog I mean… The van Eycks were mixing perspective and aspective techniques in the 15th century, and Bosch in the 16th, but when you're convinced that art follows a linear progression, that all just seems like having one foot in the past.
@bookandswordblog Yeah, he was editor of the New Statesman at some point, which opens a lot of doors, I guess. His work reminds me a lot of William Manchester's A World Lit Only By Fire, which is prone to the same sort of neo-Victorian historical myopia.
So, anyway, I'm in the market for a new, short history of the Renaissance, if anyone's got any favorites to recommend.
It's also the last straw when it comes to reading Paul Johnson in general. I've got a copy of his History of Christianity that I had started, put down, and was planning on coming back to eventually, but this cements for me that the parts I found dubious in my initial reading are characteristic of him as an author and historian.
Having played a session, one aspect of Dungeon World that I like but didn't fully appreciate from reading the rules is that GMs do very little dice rolling. The only time I rolled dice the entire session was to determine how much damage was done by an enemy attacker. Instead, player actions trigger GM "Moves," and the twists and turns of play emerge primarily from the decisions the GM makes in the course of playing those Moves. Which is interesting, but is going to take some practice to do well.
A switch has silently been flipped in millions of instances of #Google #Chrome: those browsers will begin sorting their users into groups based on behavior, then sharing group labels with third-party trackers and advertisers around the #web.
There's all sorts of interesting things in Dungeon World, from the GM POV. As a player, though, I think I'd be frustrated with how generic it is as a setting. By design, of course! It's meant to be a flexible PbtA alternative to standard D&D.
My plan is to run the basic version for a short campaign so that we can all get a feel for it, then inject some specific atmosphere, either with an expansion or my own modifications.
Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.