Joanie Lemercier worked to reduce his studio's energy consumption by about 10% each year. Then he tried CryptoArt. "It turns out my release of 6 CryptoArt works consumed in 10 seconds more electricity than the entire studio over the past 2 years." https://joanielemercier.com/the-problem-of-cryptoart/
"At its worst, trading art on the blockchain is a libertarian pyramid scheme built on hype and a near-total disregard for the inevitable losers of the game, whether that's atmospheric CO2 levels or whoever is left holding an overpriced cryptographic token pointing to a digital object that doesn't physically exist." https://www.artforum.com/slant/kevin-buist-on-the-nft-boom-85221
Anyone have any recommendations on software for playing around with game theory matrices?
"It is typical of a 'nonmigratory, closed-border world,' Shah writes, that most people assume lemmings on the move are seeking death when they are actually seeking new lives." https://www.thenation.com/article/world/sonia-shah-great-migration/
Just FYI, Game Theory isn't really a theory, and games make up only a subset of the behaviors it analyzes. It should be called Strategy Modeling, or some such.
Yeah, the Straffin book is much more systematic in his exposition, and doesn't feel like boosterism. Sticking with this one for now.
NFTs (as I understand them) could be seen as a higher stage in the reductive transformation of art into "content." Non-fungible, sure, but the locus of value in the NFT is also non-tangible, non-sensible, non-aesthetic. All of the qualities that make the thing art wind up being incidental to the token.
Did some looking around in the Mastodon instance at https://democracy.town, but to be honest, it's a little disconcerting that so many of the users have MCU characters as their names/avis.
#theStudio Still early, I know, but this is already a strong contender for my favorite electronic release of the year. https://martingore.bandcamp.com/album/the-third-chimpanzee-e-p
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