In January I want to create a Aseprite and a LDTK file loader for the playdate, probably want to try this with LUA first and learn enough to eventually port it to C and use it in a custom engine for other pixel art games and see how "cozy" is working with this two tools as the editors or if I would like something smaller

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Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.