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I hope when crystal moves to v1.0 that they rethink or expand upon how shards are handled shards because right now they're hosted mostly on GitHub, and if the repo changes all projects that rely on that shard will be broken.

Maybe not a CDN but maybe some form of caching could solve this. My amber project had to redownload all the assets after failing six times, I could image this being more frustrating if I was deploying live or something.

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Merveilles

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.