my bio translates to "come, let's sit in the shade / this shade does not belong to anyone" from the inimitable ziad rahbani
forever indebted to golan levin and his library of shaping functions http://www.flong.com/archive/texts/code/shapers_exp/index.html
this is the current gradient. each character is x/w * y/h, so 0 at the top left corner and along the top and left hand side, and then smoothly up to 1 in the lower right-hand corner. looking at it like this it doesn't pass the squint test. the wm band particularly seems out of place. the whole thing is also... too dark? I wonder if I fix that in the ramp or by processing the noise value to push it towards the extremes. hm.
back at it again. the earlier newsprint tests I did were on grayer colored paper, I like this cream tone more. the character map is not exactly where I want it to be, I want there to be more extreme variations, but let's getting there.
like, if i could sing and play guitar, this is all i would do. its probably for the best i cant.
secret guilty pleasure: gentle covers of harsh songs. i collect them in a playlist here: https://www.youtube.com/playlist?list=PLq1nEpwcoDrwhvPbJZ6HRNxBvv7O9G0l9
in case you're ever in a situation where you need to synchronize gameplay to music i found the to response to this reddit post extremely helpful! https://www.reddit.com/r/gamedev/comments/13y26t/how_do_rhythm_games_stay_in_sync_with_the_music/
attract mode, count down, menu, even a secret gizmos mode that turns on the debug geometry are in and sequenced. i swear coroutines have made writing this kind of code fun again (or fun for the first time?) its a joy to piece interactions together, wait for bits of code to complete, and the result is nice to read and maintain. i say this all the time but i *need* to do a thorough writeup at some point...
تعي نقعد بالفي / مش لحدا هالفي
Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.