fucking lua arrays starting with 1, breaks my mind
it's very frustrating when porting code to lua..
@neauoire It's an insane choice for overall a very wonderful language/toolset/ecosystem.
@neauoire what are you porting to Lua?
@dualhammers some of my stage visuals toolchain, I'm thinking making a NES rom to host the visual assets and control it via Orca's UDP.
@neauoire Neat! Hope you don't have a deadline - sounds complicated
@dualhammers it's actually pretty easy, I'm almost done.
@neauoire Well okay then
@neauoire are you performing it on actual NES hardware?
@cancel no, just via emu
@cancel (for now)
@neauoire which emulator?
@neauoire OK, it actually my idea looks a bit too challenging. I was going to suggest you create a custom memory unit for FCEUX that lets you map in stuff from orca bangs or regions as memory you can just read from in asm, but you'd have to then do IPC or something between the orca process and fceux. also fceux looks kinda tricky to build. so it's easier to just rig it up using UDP+LUA, probably.
@neauoire it is luas worst feature.
@neauoire bunch of luatics 😅
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