long post, retrocomputing 

Inspired by some exchanges with @neauoire as well as my own NES "how it's done" labs, I'm taking up a project I'm calling "everyday #retrocomputing". My goal is to do my everyday stuff from a #6502 based machine. Step 1 today was to get some kind of emulator working with a TCP/IP stack. After some hemming and hawwing, I got GSPort building on modern Linux and got its network stack working! With a basic telnet client, I can have the rest of the project bootstrapped.

long post, retrocomputing 

@roadriverrail no way, that's actually amazing. SO you'll put together a sort of IDE/dev/design stack to be used on it?

long post, retrocomputing 

@neauoire Ultimately, yes. Worth remembering though that the typical 1980s computing model would use the home micro as a client into a far more powerful system (e.g. the university timesharing system or mainframe), even a iiGS hard drive tops out at 32MB, so local storage for modern projects is limited. The remote shell was the stock and trade, so I'll start there and slowly draw more state locally as I learn.

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long post, retrocomputing 

@roadriverrail Looking forward to see you assembly a NES rom, from a NES itself.

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long post, retrocomputing 

@neauoire Probably a NES ROM from an Apple iie. The NES itself doesn't have the IO for compilation. The expansion port actually did support a modem, so theoretically you could pull source from the modem and write out to it.

Agreed though that a 6502 cross-compile of cc65 is likely not hard to achieve.

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Merveilles

Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.