Added the option to see each 1-bit channels per line, and the assembled 4-colors result.
@neauoire Oh, my apologies, I had misunderstood what was going on (I had been going off the version I saw on github) - thank you!
@neauoire Yep, osx for work and after work I have not had much interest / passion for projects on the computer so my PC remains in Windows mostly since if I am on it I am playing games with friends
@neauoire they had to buy me a SECOND mac because the first one they got me had 256GB and that was not enough for work.
Why is Xcode 50GB??
@neauoire I don't know if I truly have to, but it's what the team that wrote the python scripts we use told me to get.
@neauoire computers give you just enough to keep you coming back for more.
I've been meaning to check these out at some point. I'm sure I could find ways to integrate them into my software ecosystem.
@paul they're pretty simple, they're designed to be stepping stones for more complex things. Lemme know if you get around to doing that and have any questions :)
@neauoire it's such a good feeling whenever it hits
really reminds me of what i always loved about these things in the first place
@neauoire ah! you’re using zeros instead of stacking 1-bit chars- production games tend to pick between two graphics with palette swaps to save space
Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.