I saw you're planning to discuss all the remaining devices next day, exciting! If you're taking requests, I'd love to see fonts in a future day. How they work and ofc how to use them, where to find sample files (uxn repo I think?), etc. Also linking to how fonts can be made. (Nasu? Also the unreleased #Slight from @zce)
@makeworld i'm glad you are enjoying it!
yeah, i wanted to discuss fonts e.g. for displaying the score, but it was too much already 😅 - i might add that as an appendix of some sorts
in any case, the monospaced approach for latin characters (?) would work similarly to the sprites frames animation in day 4. you'd have a tile for each glyph, all of them under a label, in order. you choose one by adding a corresponding offset to the adddress of the label.
So, the character sprite "A"(#41) begins at (#0041 #0008 MUL2 SPRITESHEET ADD2)
If the characters were 8x16 instead of 8x8, then it would be #0041 #0010 MUL2 SPRITESHEET ADD2
I hope this helps :)
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