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We spoke with the FSF, and we found an arrangement so we could have access to a somewhat reliable internet connection for the event, and so we'll be happy to give a keynote at the upcoming LibrePlanet, March 19 and 20!

fsf.org/news/artist-collective

Now, I guess we should make ourselves some sort of slideshow software.

Writing type-setting applications in assembly is pretty much peak programming pleasure to me.

@neauoire that would be cool! A whole uxn word processing suite.

I love the idea of simple markup-to-slides tools, but none of them that I've tried seem to work well

@aw I hadn't! This is perfect, I'll try doing an implementation.

@slisne I don't think it will have fancy wordart, but maybe one large high-res uf3 font, and 2-bit graphics support, nes controller handlers.

@neauoire @slisne reminds me of vlambeer's old gamemaker presentations, very much use the tools you like to do the thing and hang the rules

@maxc @neauoire hell yeah! I was just kidding with the wordart, but I like the idea of using minimalist software for presentations

@neauoire haha ofc, the perfect 100rabbits move. Good luck!

@neauoire make all your slideshows in Orca. Each slide is an Orca document. Even get to animate them and maybe some will make pretty good noises!

@neauoire I remember I did some collection of #troff macros designed for screen presentations. I even did a presentation using this! Using a limited OS brings some inspiration for new tools, indeed

@neauoire when I saw someone post that suckless software, I was kind of expecting this to happen haha

@neauoire Out of curiosity, what are you doing for slide transitions? I've been curious about whether there was any screen scrolling support since I didn't see any in the device registers or any mention of the screen buffer being in main memory

@elfi I doubt I'll add any sort of fade effect. I'll just draw the next slide on top.

@neauoire I went thru a period a while back where I tried to switch all my browser fonts to pixel fonts because the laptop the bought me for work has a low-res screen. there are loads and loads of monospace ones but I found it very difficult to find proportional ones with more than one size option.

@neauoire jackpot. I'll have to give this a shot. have you tried configuring a browser to prefer these and overriding whatever the site tells you to use?

@technomancy on plan 9, abaco and mothra both use pixel fonts, it's pretty much standard browsing experience for me :)

@neauoire this repo is INCREDIBLE. Thank you so much for pointing us to it

@neauoire my cross-stitch software ingested everything from int10h.org and I look forward to adding to its collection 😋

@neauoire Oh wow, this is nice.

I'll need some bitmap fonts soon so this is handy.

@neauoire@merveilles.town it's… pretty ugly actually, the letter spacing and kerning is awkward and the letterforms feel too, idk, wide

@chjara @neauoire i think everyone on merveilles (myself included, I think it looks great) has classic Mac OS brain. the more something looks like it was made in hypercard the closer it is to perfection

@syn@disqordia.space @neauoire@merveilles.town you're on disqordia nerd
also yeah i was born in 2004 all i know is times new roman

@chjara @syn @neauoire for a pixel font though? it looks great tbh, considering what it would be used in

@neauoire Are you inventing some new syntax for describing slides?

@akkartik I just went with a REALLY silly postscript-like language. I guess it's a bit more like turtle.

x,y MOVE, moves the drawing position
path.tga IMG, monochrome drawing
path.tga IMG2, 2bpp drawing
line TEXT, some text

@neauoire @akkartik Heh, while you're looking into graphics primitives, I'm thinking of re-creating IBM 3270-style user interfaces. (Not that I am going to ignore graphics; I did make a small GEOS-inspired GUI for my font editor after all, which I would like to port as well. But, baby steps!)

@vertigo glad you think so! uxn has only 64kb of memory so I can't load the images in memory, I stream-draw directly from the tga files 🤦‍♀️

how's the frame works in uxn ? is it like the c64 with a part of ram holding the data ?

@ragekit yeah pretty much, but the screen in uxn is write-only. You can't use it as a buffer.

@neauoire well i guess you can hold the data somewhere else

@ragekit yeah, in noodle and nasu, for example, I keep a copy of the drawing in memory.

@neauoire *holds up gba at company meeting* "as you can see,"

@neauoire
Nice!

Does the k and f have a tiny bit too much space after it? Not sure the s have too much space before it?

Kerning is not an easy thing though. What you are doing is quite remarkable.

@dsfgs I'm using the Macintosh System 7 kerning at the moment. I'll write a couple of slides and correct the spacing that looks weird from that.

@neauoire Fun fact: The very first applications that I ran on the Kestrel-2 and the Kestrel-2DX were in fact slideshow programs. I used them to present the very computers I was using at the Silicon Valley Forth Interest Group meetings. 😏

@neauoire I don't, but there are SVFIG videos of my presentations. I'll try to find one for you.

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Merveilles

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.