A bunch of folks are working together to build a boot.rom for #uxn that would serve as a launcher for when no rom is loaded through the terminal.
Wrote a little graphical calculator for #uxn.
Updated #uxn, writing to the Screen device's width/height ports actually resizes the window, so you can create applications with specific sizes if they're designed to be used through an emulator.
Finished migrating my wiki to 8-bit stack machine assembly. The trick was to design file formats that would make it easier to manipulate large files with only 64kb of memory. Once I had that figured out, it went fairly smoothly.
A little static site generator in #uxn.
I'd love to port my wiki to assembly at some point. I've gathered the know-how, now I only need to gather the courage to actually do it..
Spent the morning writing a J1 cpu emulator, learnt a bunch of things, brought these new ideas to #uxn this afternoon.
Optimized the image drawing #uxn routines.
To ensure that #uxn can live on z80/6502 platforms, the MUL/DIV opcodes are on their way out.
I've replaced every instance in Left and Nasu with bitwise arithmetic.
Next up, Orca and Noodle.
It’s always night under the ultraviolet sun.
Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.