Follow

I wrote a Blender addon for my Unity workflow.
It fixes object rotations so that in Unity all the transforms are nice and zero all the way down the hierarchy of nested meshes.

github.com/nomand/Blender…

Sign in to participate in the conversation
Merveilles

Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.