hello! i'm nicola, and i make stuff by combining various A/V media and code at http://nonmateria.com
i like upcycled tech, asemic writing and weird fantasy/scifi
finished playing "In Other Waters", i found it very calm and meditative and i really like UI based stuff ( expecially when the color theme switch to adapt the mood )
If you want to know more about why we bought a ruin in Puglia, southern Italy, and what we hope to make out of it (a retreat, or stopping place, for creative waifs, strays and outsiders), you can read what a friend of ours has written on her GoFundMe appeal for us.
"I find the vision of freely trading ideas, techniques, and code appealing—I am passionate myself about sharing information and ideas ... I want a world in which there is a strong population of craftsmen developers, who deeply care about the quality of their software, and who mentor each other to further pursue the limits of computing.
Unfortunately, throwing our code [at and to] large corporations—will not get us there... "
The Gullible Software Altruist
Finished revamping the graphical desktop calculator.rom(5537 bytes)
source/download: https://git.sr.ht/~rabbits/cccc
experimenting with some more new things in 8fl. first is the volume column. assigning a random stream of values to volume makes for interesting variation! the other is midi cc control functionality. i connected my akai mpk mini to renoise and used the new cc form to extract values from its knobs in my live expression. towards the end of the video i put in two cc forms to control the range of volume values and then im just playing with the knobs!
today i learned about rect packing:
https://www.david-colson.com/2020/03/10/exploring-rect-packing.html
It's raining today, wasn't sure what to do so I went ahead and finished the #uxn implementation of minesweeper.rom(3.2kb). Then I thought maybe adding theme support might be fun, and yes, I should have had it from the beginning.
the second track ( Transfixed ) from the new caterina barbieri album sound a bit dungeon-synthy and it's very cute
spent this week working on a very small tool for making intractable unfolding texts entirely out of the html <details tag>
you can try it at https://ravel.neocities.org/ !
I don't know why anyone, other than me, would ever possibly need this, but in the case you're that person looking for a cli tool to generate #nesdev spritesheets from TGA files, well, it's your lucky day.
https://git.sr.ht/~rabbits/chr-format/tree/front/item/tgachr/tgachr.tal
Every week, I figure out more of the missing blocks to have Hiversaires running on #uxn.
I'm not there yet, but I found a scheme to create a single oversized rom containing all the assets of game and unpack them on load to make them usable.
For games like Oquonie or Hiversaires, which have large assets, I'd like to still distribute a single .rom file, I'm not interested in having like 10 "disks" in a zip file sort of deal.
i have the house to myself for a few days -- living with 3 other people, it was an exciting moment. but i find that the opportunity for alone time isn't as seductive as it was before i lived alone for 3 years (some of which was during quarantine).
still, it's a nice time to work on projects.
a friend long-term-loaned me a video synthesis eurorack module, the story of why they got it was a bit sad, but i'll put it to good use.