pannenkoek's uncommentated videos have taught me more about the internal workings of game engines than any text or video specifically about that topic has

I really wanna build my own rudimentary 3D engine now thanks to those videos


@xuv Basically, about half of this channel is explaining the technicals of Super Mario 64, the other half is using that information to try to come up with ways to collect every star in the game without having to press the A Button (which is Jump)

This video is a pretty good example of what I'm talking about, explaining the technical side of surface triangles and collision detection:

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