#introduction Hello fellow humans! I'm rainonwires, I like to code video games and make art in various forms. Pleased to meet anyone I can. :)
@rainonwires You’re welcome :) However, this is isn’t an answer I like, since I make a living designing games supposed to teach players actual skills. In my experience, it’s really hard to teach real-life skills with games, if not nearly impossible (simulation can give you a "preview" at best, but won’t trigger the same neural pathways.) But games are good at getting you interested in information and acquiring knowledge on specific topics needed to "win". In a way, they can be proxy teachers.
@rainonwires First I played video games to escape, to have a playground that was just for me, growing up. Then I played video games to connect with others, getting that social outlet I needed even when I was far away from most friends. Now, I play video games to explore, and to see what new worlds or experiences people create!
I struggle with this feeling though, because this ties into the whole consuming vs creating something, plus how that ties into if I should be constantly "working" or not.
@rainonwires Technically, we play to learn. We learn how the game works, what world it describes, what secret it holds, what rules to follow to "win". We learn new skills or refine them to master the game. And this creates pleasure because it relies on the same rewarding mechanisms our brain relies upon in real life.
Games are mainly self-contained systems that teach little outside themselves. But we can safely try to understand them, unlike life, and we love that comfort.
Why do we play video games? To find enjoyment? Cure boredom? Fetch some time to calm down - or perhaps we just do it for any other reason. But is it better to focus on your skills rather than entertainment? What I mean to ask is, do we need to hold such weight on ourselves over decisions like; wanting to play a game, read a book, or work on yourself. Should I be working on my skills and play games in my free-time? I feel as if none of this matters anyways, but what's your outlook on it? #theVent
Anarchists Radio Relay League
Informative zine about ham radio from an anarchist perspective.
I've just published a 38-page sampler from my upcoming book of advice on rejuvenating #opensource projects: "Getting Unstuck".
You can get this 38-page ebook for free when you subscribe to my email newsletter (1-10 updates per year). https://buttondown.email/Changeset
Thinking about the differences between ease and simplicity
For example, we’ve made it so simple to publish on the internet that more people than ever are able to participate and that’s a good thing
On the other hand, we’ve made it so easy to publish on the internet that people will just post any passing thought (even on subjects such as the differences between ease and simplicity) and that’s a bad thing
I'm dreaming in a state you've never dreamed of, care to join me? Hobbies include; Writing, Programming, Design/CGI & Video Games.
Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.