Did a little "photoshoot" today to with all the loose lightbulbs in the house to put together the summary video tomorrow :)

Pretty much exactly a year ago I started my course at the FabAcademy. Today I mounted the last keys, and next week I am presenting my final project!

The keyboard looks amazing, now all that's left is actually use it ;)

Gotta clean the fuzzy bottoms of these keycaps now.

It came to my mind today how this is something like cleaning freshly picked mushrooms: coming home with a bag of fresh things and scraping away at the dirty parts. Then it struck me thay the shape is essentially the same as well!

there are many little pieces of metal embedded in my hands, but both the metal plates and the keycaps got done (and still need to be cleaned/finished up at home)

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I need to fill all these gaps, and replace the various old kinds of keys here

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This results in an uneven look. To create a more balanced shape, the concave corners have to be filleted at a reduced radius, so that the chamfer brings them up to match the convex corners, while the convex corners will be shrunk to match the reduced radius of the concave corner (pic C).

Here's the cadquery plugin that fillets with this in mind:

use like this:

model.edges('|Z').fillterChamferComp(5, 1).edges('').chamfer(1)

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I've been working with cadquery a lot for the hexpad, and although I'm not a fan of the API design, it sure beats redoing all projections every time you change something in Fusion 360.

Yesterday I implemented a little trick I learned about fillets and chamfers:

When you fillet convex and concave edges (pic A) and then chamfer the resulting loop, you get an irregular fillet pattern (pic B) because convex fillets "shrink" whereas concave fillets "grow" when chamfered.

...and 6/6.
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Again all credit for this amazing clip goes to Ilja Burzev. Also thanks to everyone for the encouraging comments in the last months! RTs are much appreciated also :)

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The way this PCB turned out is just plain impressive to me.

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i've been working together with a friend and 3d artist (iljaburzev.com) for a little set of christmas-themed macropad renders, and I think he's been knocking it out of the park!


(the top chamfer on pic 2 didn't come out quite like it should've, this is what it should convey:)

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drawing a lot of half-edge mesh graphs and these half-arrow shapes keep getting stuck in my head.

I imagine this shape has been used as a logo before? I wanted to see it rendered nicely so I wrote some Logo again... after 10+ years?

setwidth 5
right 30

repeat 3 [
forward 100
right 120
forward 20

left 90
forward 10
left 90
forward 20
right 180

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Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.