added text wrapping to my "preprocessor" script for this project! i was planning on splitting up all of the text into lines manually so that the game rom wouldn't need to run text wrapping code, but having it done automatically before the game even runs feels neat and will speed things up a lot.

taking a break from my more ambitious project to port a puzzle game i made called cat cubes to uxngba! it doesn't look like much in a screenshot but the core gameplay is done, time to add menus and bonuses and such. i always get impatient at this stage and want to just call it finished...

a taste of what i'm working on! most recently i implemented the minimap at the bottom right which shows you where you are and where you've been.

Merveilles

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.