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I'm a web developer by trade. I tinker with and other electronics. I've been known to draw, paint, sew, cook, bake and take photographs. I'm currently trying to understand how modular synths work.

finished my DIY monome grid clone! Wrote up a page about it and a page about the problems with 3d printing. Looking forward to making some weird programs and weirder music with this thing :D

tilde.town/~nihilazo/grid.html
gemini://breadpunk.club/~bagel

pixouls.xyz/art.html
finally implemented @tendigits image swap, with alt text, title tags, and lazy load
images dithered with ditherit.com/
significantly reduces the load time of the page thank goodness

I've been quite inspired recently by finding a ton of cool personal websites and wikis and thought I would share my views on how freeing it is to make your own: ritualdust.com/craft/make-your

Dipping my toe in to learn what sndkit from @paul is all about. This type of ecosystem for DSP just seems like a lot of fun. I generated this wav by tweaking one of the examples.
pbat.ch/sndkit/

The plants are all waterlogged from all the rain, but the cherry tomatoes got so tall that I need a step-ladder to reach all the fruit. Basil and jalapeño are looking okay, bell peppers not so much.

The game is designed to run on a custom 8-bit VM, the art is created with a dedicated tool written in Uxn assembly, and the code is written in a text-editor also written in that same assembly language.

The game is assembled with Asma, a Uxn native assembler written in Uxntal.

:maru:

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Trying to finish a freelance project today but also taking mental breaks with @chirrolafupa's uxn tutorial, which is very enjoyable. compudanzas.net/uxn_tutorial.h

S has taken the kids out for a couple of hours so I'm making ring blanks. The veneer I got off eBay is too short for a full ring so I'm doing two colour ones.

I remember a particular day, when I was very young, waking up and just feeling so excited about life, and about plans to spend a good part of the day playing with LEGO.
I don’t know what you call that feeling, but I think I’m still chasing it.

here's a first "draft" for the first day/section of the tutorial i'm writing!
compudanzas.net/uxn_tutorial.h

your feedback is very welcome!

I found a little more browser support for my retro pixelated CSS image treatment by using all three of these:
-ms-interpolation-mode: nearest-neighbor;
image-rendering: crisp-edges;
image-rendering: pixelated;

This is done in conjunction with up-scaling a low-res dithered image and helps retain the sharp crispy pixel goodness.

I've replaced my image swapper with a more accessible version, and reprocessed all the images to be more consistent. tendigits.space/site/imageswap
Big thanks to @ritualdust @thomasorus @rostiger and @neauoire for the discussions, information and code!

Now that I’ve got a few modules I can tell that just having a threaded bar is not stable enough when patching jacks. I’ll tweak the design to incorporate vector rack rails and possibly a shield for the psu.

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My first few (and probably only for a while) eurorack modules came in. I'm piping in MIDI to them from Orca and adjusting the notes with this knob controller I setup. It's a start!

Currently this "hello world" test does it's thing wherever the cursor happens to be. I have the cursor on the note identifier of the midi object, which is why you can see in the video when I turn too far to the right I'm past the usable range of letters for notes and nothing is heard. Maybe a notes-only mode would be useful.
Next challenge is moving the cursor around so multiple knobs can be used.

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Just finished making this little isometric mini world in . Been wanting to try this for a while. Made up of photos from Unsplash.

Krita is really, really good for photo editing / manipulation. Non destructive adjustments, perspective warping, easy clipping and masking. Sometimes a little laggy, but a legit alternative to Photoshop.

Ok 3D printed eurorack is complete and has power. First modules may take a few days to get here so I’ll switch back to the orca knob prototype.

Implemented the remaining features I needed in a text editor(copy/paste/find). I'm pretty happy to have this 10kb portable editor written in assembly.

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Merveilles

Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.