Been going through Waiting for Horus videos, and remembering just how damn fun it was. The only reason the game isn't playable right now is that it always required someone to manually host a master server somewhere. When it dies so does the game, but...
(Waiting for Horus: https://igf.com/waiting-horus)
I just realized that as the game passed through Greenlight we have access to the Steam server system, in addition to their new 100% success rate NAT punchthrough system which would allow anyone to host and anyone to join, meaning the game could keep itself up indefinitely.
This wouldn't be a huge project to set up I don't think, but would require someone knowledgeable with Unity networking and with a recent pro license or whatever they are using now. I have the latest source, and I'd be more than happy to run someone though the codebase!
@theneko oh wow! I remember trying this game ages ago and loving it.
@theneko hell yea waiting for horus was the best
really hope someone takes on the job bc I would absolutely play it again
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