Started a new, empty world in my raycaster engine for a gamejam project. It's the first time I've loaded an empty world since adding lights, so it was mostly dark. But after a minute I noticed lights moving in the distance, though nothing should be there. After being creeped out for a minute I realised these 'Ghost Lights' are uninitialised memory being parsed as valid data, and now I'm reluctant to remove the little ghosts living in my empty world
@voxel Apart from the great look, this could also become an interesting game mechanic, I think.