augh, i've failed. I thought I had come up with a clever way to simulate waves in water on the NES that I could animate at 30fps, and have boats move through it leaving wakes that interact and reflect from islands - but it runs at about 10fps and is buggy even then. Might come back to this later but I've already spent two full days on what was supposed to be a 30 minute experiment 😢
Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.