gamejam, programmer graphics
this might be the end of the project for me. Some test enemies with slime trails the player can walk through and spread.
Having too many performance related issues with the MSDOS version, I don't think I want to spend the time optimising what is never going to be a very efficient method of drawing the visible game area.
Revel in the marvels of the universe. We are a collective of forward-thinking individuals who strive to better ourselves and our surroundings through constant creation. We express ourselves through music, art, games, and writing. We also put great value in play. A warm welcome to any like-minded people who feel these ideals resonate with them.