Added dynamic lighting to my raycaster, thrown light glyphs light up the environment as they pass.

Show thread

I made a little game for . I wrote a full wolf3d style raycaster in C, originally targetting MS-DOS but then switched to windows and linux for various reasons

I don't want to buy a $200 eeprom programmer to flash this chip so trying to rig one myself from an arduino. I need 16 bits for address and another 8 for data, plus a control signal or two, which is more pins than my arduino has. So I'm also including a partially complete buffer board from my Z80 computer project to buffer the data and address busses

I'm a retro games and software developer interested in home fabrication of electronics. I speak Z80 assembly and C


Merveilles is a community project aimed at the establishment of new ways of speaking, seeing and organizing information — A culture that seeks augmentation through the arts of engineering and design. A warm welcome to any like-minded people who feel these ideals resonate with them.